– Performance metrics may report incorrect values for current VRAM usage after an extended period of gameplay. – Using the Movies&TV application to edit video clips may result in green corruption in the clips. – Blocky corruption may be observed in Detroit: Become Human™ on some Radeon RX 5000 series graphics products. – Call of Duty®: WWII may experience black textures on the ground or walls in zombies game mode. – Performance metrics overlay may fail to open or appear after the system wakes from sleep. – DOOM™ VFR may experience corruption or artifacting in game on Radeon RX 5000 series system configurations. – X-Plane 11™ may experience an application hang or crash when using the Vulkan® API. – Screen flickering may be observed while MSI Afterburner™ is running or enabled on the system. – Radeon FreeSync may fail to enable after updating Radeon Software without a system reboot. – Some games may exhibit stutter intermittently during gameplay on Radeon RX 5000 series graphics products. This allows applications to quickly improve their performance with minor changes to their code. – VK_EXT_shader_image_atomic_int64: This extension extends existing 64-bit integer atomic support to images, which provides more efficient access than buffers. This extension also adds support for null descriptors. It specifies that out-of-bounds reads must return zeros and out-of-bounds writes must be discarded. – VK_EXT_robustness2: This extension provides stricter restrictions for handling reads and writes that are out of bounds. – VK_KHR_buffer_device_address: This extension is used to query the device address of a buffer to allow for shader access to that buffer’s storage via the SPV_KHR_physical_storage_buffer SPIRV extension. – STAR WARS: Squadrons Added Vulkan™ Support Adrenalin 20.9.2 brings the following changes and fixes: Support For A new graphics driver for all Radeon graphics cards has been released for Windows 10 and Windows 7/8.
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